The Lands Between got a 16-bit makeover, as a fan-made demake reworked Elden Ring’s brutal boss combat in the style of a classic SNES game.
Animation group 64 Bits has reimagined what Elden Ring might have looked like had it been made for Nintendo’s classic console, recreating many of its key environments, characters, and bosses as pixelated sprites appropriate for the time. although only one short video (opens in new tab) instead of a playable demo, the Elden Ring Demake for SNES includes some standout moments.
The game’s biggest bosses have all been recreated in pixel art – including Malenia, Radahn, Godrick the Grafted and Stormgate Troll – with each one animated to reflect their signature attacks in the main game. Many of Elden Ring’s most notable NPCs have also received the pixel treatment, such as Iron Fist Alexander, Ranni the Witch, and Miriel (or Pope Turtle, as you may know them).
As the video begins with a Tarnished looking down on the Erdtree, it switches between underground caverns, the road to Stormveil castle, a path through Liurnia of the Lakes, and more. It even briefly shows an overworld map that mimics the player riding the Torrent to reach new areas.
As an added touch, the player character in the video changes his equipment at various points. We can see them switching between General Radahn’s armor set and the iron helmet the Prisoner class starts with.
It looks like 64-Bit drew on several classic SNES-era games for the demake. The bosses at the top of the screen resemble Contra, while the overworld map is similar to the 2D Legend of Zelda titles. Some of the exploration segments also give off big Secrets of Mana vibes, while the pixel art style seems to be more Final Fantasy inspired.
The demakes just keep coming. Earlier this year, a fan reimagined Elden Ring for the Game Boy. Prior to that, BloodbornePSX caused quite a stir for bringing FromSoftware’s Victorian Gothic RPG to PC.
This Elden Ring SNES demake isn’t the first project that 64 Bits has tackled. The group has already created a BioShock Infinite SNES imitation (opens in new tab)a Game Boy Advance Mass Effect version (opens in new tab)and a PS1 socket in God of War.