Ahead of the release of Marvel’s Spider-Man Remastered for PC next month, Sony and Insomniac Games have released a new trailer that covers some of the PC-exclusive features we can expect.
The trailer was released with an accompanying post on the official website. PlayStationBlog (opens in new tab) in which Mike Fitzgerald, chief technology officer at Insomniac Games, investigates what Insomniac Games and collaborating studio Nixxes Software are working on.
Fitzgerald explains that the priority for the studios was to “make this game a visual stunner on the PC platform”, which meant “opening wide configurability to PC users with varied hardware, as well as introducing some new techniques and tools to take things even further.” further. ”.
In the PC version of Marvel’s Spider-Man Remastered, then, you can expect to see ray-traced reflections “throughout the game for those with hardware that supports them.” They will have “varied quality levels, one of which is a new higher quality ray traced mode that offers even more city detail.”
There is support for NVIDIA DLSS (Deep Learning Super Sampling) and NVIDIA DLAA (Deep Learning Anti-Aliasing) for RTX users, as well as support for “a wide range of display aspect ratios, including ultrawide 21:9, wide 32:9 and NVIDIA Surround Multi-Display Settings.”
Fitzgerald adds that “many other rendering systems are more customizable than in the past, with additional quality levels and algorithmic options. This includes SSAO, texture filtering, LoD quality, shadows, and more. We support windowed, fullscreen and exclusive fullscreen rendering modes.”
In addition to graphics features, PC gamers will enjoy various peripheral supports. You have the option to use the PS5’s DualSense controller in addition to the mouse and keyboard, while Steam Input support means “there are numerous remapping options available”.
Finally, the post covers the PC specs for the game, which are shown below. They are quite complete, covering what you need at the very least up to the specs you need for the best ray tracing experience.
Marvel’s Spider-Man Remastered launches on PC on August 12. The blog post closes by revealing that if you purchase the game before this release, you will receive a pre-purchase item pack that includes early unlocks for three Spiders. – Man Suits, an early unlock of the Spider-Drone combat gadget, and 5 extra skill points to spend on Spider upgrades.
Spider-Man Remastered PC Specs
Insomniac Games’ listed specs are as follows:
Minimum (720p @ 30 FPS, graphics preset too low)
- Nvidia GeForce GTX 950 (or AMD equivalent)
- Intel Core i3-4160 (or AMD equivalent)
- 8 GB of RAM
- 75 GB hard drive
Recommended (1080p @ 60 FPS, medium graphics preset)
- Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 580
- Intel Core i5-4670 / AMD Ryzen 5 1600
- 16 GB of RAM
- 75 GB SSD
Very High (4K @ 60 FPS, Very High graphic preset)
- Nvidia GeForce RTX 3070 / AMD Radeon RX 6800 XT
- Intel Core i5-11400 / AMD Ryzen 5 3600
- 16 GB of RAM
- 75 GB SSD
Amazing Ray Tracing (1440p @ 60|4K @ 30 FPS, High Graphics preset, high RT)
- Nvidia GeForce RTX 3070 / AMD Radeon RX 6900 XT
- Intel Core i5-11600K / AMD Ryzen 7 3700X
- 16 GB of RAM
- 75 GB SSD
Ultimate Ray Tracing (4K @ 60 FPS, High Graphics Preset, RT Very High)
- Nvidia GeForce RTX 3080 / AMD Radeon RX 6950 XT
- Intel Core i7-12700K / AMD Ryzen 9 5900X
- 32 GB of RAM
- 75 GB SSD
Sony’s PC boost
Marvel’s Spider-Man Remastered is the latest PlayStation title to be ported to PC as part of Sony’s effort to get more of its games on the platform. It follows an acclaimed port of 2018’s God of War and a slightly less acclaimed port of Horizon Zero Dawn.
Sony has been talking about its plans for PC releases for a few years now, saying in 2020, “We will explore expanding our first-party titles to the PC platform in order to drive further growth in our profitability.” At that time, the head of PlayStation’s worldwide studios, Hermen Hulst, made it clear that Sony’s then-new policy would not be to port all first-party games. It would port only the ones that make sense and are suitable for the PC.
This year, it was clear that PC ports are working for Sony. At a shareholder briefing in May, it was revealed that the ports raised $80 million in the last fiscal year (until the end of March). Sony went on to say that in the next fiscal year, it expects its computer games to earn $300 million. That’s a pretty big leap, but it does suggest that the company has big plans for the PC platform in the near future.
We already know that Spider-Man: Miles Morales is also getting the PC treatment, as is Uncharted Collection: Legacy of Thieves. We’re excited to see what else Sony has up its sleeve, even if we’re not holding our breath for Bloodborne.