Razer has officially announced the acquisition of Interhaptics, also known as Go Touch VR SAS, a company known for its haptic feedback products.
Razer has developed products with Interhaptics before, including the Nari Ultimate headphones in 2018 and even a haptic gaming chair called the Enki Pro HyperSense. And in the press release announcing the acquisition, Razer stated that Interhaptics would remain independent but merge closely with the Razer ecosystem.
Interhaptics is designed for a wide range of gaming platforms such as PCs, consoles, mobile devices, virtual reality, augmented reality and mixed reality. One of their best-known VR products is the Sense Glove, which simulates touching and interacting with virtual objects by giving physical feedback.
Analysis: Could a gaming chair with haptic feedback take off?
Razer released the Enki Pro HyperSense, a gaming chair that uses haptic feedback, during CES 2022. At the time, it seemed like a cool concept, if not “out there”, but it could actually provide gamers with an interesting and incredibly immersive experience.
Haptic feedback is already used effectively in many VR products, including the Sense Glove and controllers paired with VR devices. Imagine taking that same experience and applying it to something that makes contact with a significant part of your body.
Racing games automatically spring to mind as you can feel like you’re inside a race car as the chair simulates the sudden vibrations and jolts of steering, or even disorientation and somersaults in a much less intense version of a crash. by car.
There are a plethora of other games that could make excellent use of the range of vibrations, textures and movements that a haptic engine would be able to simulate. And with Razer officially acquiring the company that helped create the concept in the first place, we might actually see this come to life in the near future.
If you can’t wait for a high-end haptic gaming chair, you might want to take a look at the best in today’s gaming chair market.