The Callisto Protocol combat will be melee and ranged in equal parts

Upcoming sci-fi horror, The Callisto Protocol, won’t just be loading players with guns and ammo, it has been revealed. Instead, players will also engage in a lot of melee combat.

This news comes from The Callisto Protocol’s design director, Ben Walker, who said Game Informer (opens in new tab) during an in-depth look at the game’s combat that it’s “leaning towards the survival side of things” and that the “overall tone” of the combat “is kind of a struggle”. It makes sense, then, that he reveals that “almost half of our combat is hand-to-hand.”

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