Xbox Series X Games May Soon Look Better Than Ever – Here’s Why

Xbox games will soon receive massive performance boosts thanks to AMD’s FSR 2.0 technology: updated upscaling technology that is now available in the Xbox GDK. This means developers can start implementing FSR 2.0 for Xbox Series X|S and Xbox One games, AMD announced (opens in new tab) in a recent community blog.

We knew momentum was on its way since March. Now that the technology has made its way into the Xbox game developer kit, we hope it won’t be long before we see support in released games.

FSR (short for FidelityFX Super Resolution) 2.0 is already implemented in some PC titles. Early adopters of the updated technology include Deathloop and God of War. However, AMD’s latest announcement means that FSR 2.0 is no longer locked to the PC platform.

(Image credit: AMD)

The image above shows games that currently (or are planned to) support FSR 2.0 on PC. These, in addition to the large number of games that support FSR 1.0, mean that AMD supports over 110 games with its upscaling technology. And there’s more to come thanks to Xbox 2.0’s implementation.

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